Pre purchase metal gear solid 5 the phantom pain steam
- Pre purchase metal gear solid 5 the phantom pain steam windows 8.1#
- Pre purchase metal gear solid 5 the phantom pain steam Pc#
Pre purchase metal gear solid 5 the phantom pain steam Pc#
Xbox 360, PlayStation 3, Xbox One, PlayStation 4, PC (Digital Only) Xbox 360, PlayStation 3, Xbox One, PlayStation 4 Those interested can purchase Metal Gear Solid V: The Phantom Pain via the following button (US only).Konami announced the different versions that will be available for Metal Gear Solid V: The Phantom Pain when it launches on September 1st of this year (September 2nd in Japan) and September 15 on Steam (September 16 in Japan). The game looks great and, thanks to Kojima Productions’ optimizations, will run on a variety of PC configurations. While it’s not as awesome as the one for Mad Max, it’s as good – and even slightly better – as its “prologue”, Ground Zeroes. And while the game offers proper keyboard on-screen indicators while playing, its Tips category is a bit messed up (there are occasions in which a hint suggests you press the “R” analogue).Īll in all, Metal Gear Solid V: The Phantom has a few minor issues on the PC, but overall it’s one of the best PC ports we’ve seen in 2015. Zooming with your binoculars is also a bit messed up (especially if you don’t have a mouse with infinite scroll). Not only that, but there are some ‘weird’ stutters while using the mouse during the game’s interactive cut-scenes. In the iDroid Mode for example, you can only navigate via the keyboard. For starters, PC gamers cannot use the mouse in certain menus. So, is the PC version of Metal Gear Solid V: The Phantom Pain perfect? Well, not exactly.
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Lip-syncing is also great and miles above what can be found in other open-world titles. Abrams would be jealous, that’s for sure) and most of the characters are highly detailed. There are also a lot of anamorphic lens-flares (J.J. Given its open world nature, there is a huge world to explore that is filled with lots of small details. Graphics wise, Metal Gear Solid V: The Phantom Pain looks great for an open-world game. Thanks to the FOX Engine, the game sports dynamic weather conditions and a day/night cycle. Furthermore, PC gamers can adjust the quality of Motion Blur, Models, Textures, Texture Filtering, Shadows, Lighting, Post Processing, Effects and Ambient Occlusion. Players can enable/disable Depth of Field and Volumetric Clouds. And if that wasn’t enough, there is a nice amount of graphics options to tweak in order to increase your framerate if you ever encounter any performance hiccups. Also, the game can be maxed out with 2GB of VRAM, proving that a) Kojima Productions did an amazing job at optimizing the game and b) there was room to push the Texture quality even further.įrom the above, it becomes pretty obvious that Metal Gear Solid V: The Phantom Pain will run on a variety of PC configurations. Our GPU usage was around 55% (without HBAO+), suggesting that a single GTX680 should be able to provide a locked 60fps experience. Even when we enabled HBAO+ from NVIDIA’s Control Panel, we were still locked at 60fps. With all graphical settings enabled at 1080p, our GTX690 was able to offer a constant 60fps experience. Metal Gear Solid V: The Phantom Pain is also easy on the GPU. We did notice a few stutters – especially when the game was saving – but apart from that, PC gamers with relatively old CPUs will be able to enjoy this brand new game without major performance issues. That’s a nice surprise as a dual-core was unable to achieve something like that in Ground Zeroes. A simulated dual-core CPU (with Hyper Threading enabled) was more than enough to provide a 60fps experience.
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Similarly to Mad Max – and Ground Zeroes – Metal Gear Solid V: The Phantom Pain is easy on the CPU. NVIDIA has included an SLI profile for the game (that comes with amazing scaling) so you won’t have to mess with third-party programs in order to enable it.
Pre purchase metal gear solid 5 the phantom pain steam windows 8.1#
After all, Metal Gear Solid V: Ground Zeroes was one of our most optimized PC games of 2014.Īs always, we used an Intel i7 4930K (turbo boosted at 4.2Ghz) with 8GB RAM, NVIDIA’s GTX690, Windows 8.1 64-bit and the latest WHQL version of the GeForce drivers.
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And to be honest, this was to be expected. The first was Mad Max from Avalanche and the second is no other than Metal Gear Solid V: The Phantom Pain. And as you may have guessed, this is another stellar PC port. On September 1st, two highly anticipated games got released on the PC.